Mortal Kombat’s “12 Dollar Fatality” Highlights An Ever Growing Problem in Gaming
My question is: can we even resist it at this point?
If you’re a video game nerd like me, I think the recent news regarding one of the biggest and most recognizable fighting game franchises out there should be discouraging at best and terrifying at worst.
In case you haven’t heard, Mortal Kombat 1 has decided to charge players 12 dollars for what is essentially an extra cut-scene. You read that right. They want you to pay 12 bucks more on a title which already costs around 70 dollars for an animation you’ll probably get to see on Youtube anytime soon. In fact, by the time you’re reading this, it’ll probably be out there.
I don’t think I need to explain how ridiculous this is. But the fact that Warner Bros. Games is probably going to get away with it is even more laughable.
Downloadable content has always been a sensible topic to discuss. I remember back then when it first started as free expansions typically built for the online multiplayer experience. Meaning it mostly consisted of new maps to play multiplayer titles in.
Over time, DLC content started getting better, adding more things into the mix and generally providing amazing complementary experiences to a finished title. Naturally, as DLC became more polished, developers quickly realized they needed to charge money for it.
Gamers, myself included, instantly felt annoyed by this move at first. 10 years ago games weren’t exactly cheap (I’m laughing to myself thinking about the current situation on pricing) but since no one works for free this measure was ultimately “accepted” by most gamers. Particularly because the extra content you received was typically worth the few bucks they asked you for it.
It is obvious that things have changed massively though. Not only has the paid DLC trope invaded pretty much every corner within gaming, what they are charging you for and how much they are asking is enough to want to quit supporting it altogether.
I mean, I thought it was pretty bad when Sony, Nintendo and Microsoft all decided to charge monthly subscriptions just to play games online. But charging 12 REAL dollars and not Monopoly money for a finishing move? It…